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The Resource The art of comic book writing : the definitive guide to outlining, scripting, and pitching your sequential art stories, Mark Kneece

The art of comic book writing : the definitive guide to outlining, scripting, and pitching your sequential art stories, Mark Kneece

Label
The art of comic book writing : the definitive guide to outlining, scripting, and pitching your sequential art stories
Title
The art of comic book writing
Title remainder
the definitive guide to outlining, scripting, and pitching your sequential art stories
Statement of responsibility
Mark Kneece
Creator
Subject
Genre
Language
eng
Summary
This practical guide to writing comic books covers all the essentials--from crafting an effective outline and formatting a script to composing a winning synopsis when pitching the product to publishers. The author also provides commentary on real-world examples of outlines, scripts, and synopses from the Savannah College of Art and Design (SCAD) faculty, alumni, and staff, showing what does and doesn't work.--From publisher description
Member of
Cataloging source
DLC
Dewey number
741.5/1
Illustrations
illustrations
Index
index present
LC call number
PN6710
LC item number
.K63 2015
Literary form
non fiction
Nature of contents
bibliography
Series statement
The SCAD Creative Essentials Series
Label
The art of comic book writing : the definitive guide to outlining, scripting, and pitching your sequential art stories, Mark Kneece
Instantiates
Publication
Note
Includes index
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Story basics: ideas, development, and visualization : Generating story ideas: getting started ; What comics stories need: developing your story ; Being about something in a world of static visuals ; Lights, action ... comics!: Making your story visual ; Important tips, warnings and considerations ; Have fun creating your story -- Formatting a comics script in "full script" : Comics script methodology ; Durability ; Story structure and script formatting ; Formatting and editing ; Avoiding bad habits ; Know your destination -- The almighty page : Page dimensions ; Page outlines can help ; Act structure and page breakdowns ; Page outline to script pages ; When telling is best ; Take it in stages -- Talking to the artist and writing the script : Script as blueprint ; Words to describe art ; Shot calls: yes or no? ; Generality vs. specificity: making objects and actions clear ; Presentation order -- Script energy: dialogue, text, and visuals : Using text ; Text or visual action? ; Seeing and hearing the story -- Character dynamics : Building characters ; Developing the main character ; Naming characters ; Controlling idea and character ; Art and character development -- World building: props, structures, and attitudes : Setting shapes narrative ; The physical world ; The historical setting ; The social and cultural atmosphere ; Reality, cartoons, and art style ; The backstory blues ; Setting as symbol -- Pacing the story, part 1: Room to breathe : Streamlining the complications ; The joy of discovery ; Why pacing does not occur naturally ; Compression vs. expansion ; Art distension ; Talk while doing ; Time equals understanding, right? ; Story time is rarely real time -- Pacing the story, part 2: Breaking the rules : Tempo and rhythm in comics ; Don't waste story time! ; Storytelling cruise control ; Formulaic comics narratives ; Inner vs. outer conflict (and pacing) ; What to do about bad pacing -- Putting together a synopsis for submission : What is a story synopsis? ; Logline as plot armature ; Technicalities of the synopsis ; Putting everything together -- Conclusion -- Appendix : Mark Schultz talks about writing comics
Control code
ocn904047244
Dimensions
28 cm.
Edition
First edition.
Extent
184 pages
Isbn
9780770436971
Lccn
2015007716
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations
System control number
(OCoLC)904047244
Label
The art of comic book writing : the definitive guide to outlining, scripting, and pitching your sequential art stories, Mark Kneece
Publication
Note
Includes index
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Story basics: ideas, development, and visualization : Generating story ideas: getting started ; What comics stories need: developing your story ; Being about something in a world of static visuals ; Lights, action ... comics!: Making your story visual ; Important tips, warnings and considerations ; Have fun creating your story -- Formatting a comics script in "full script" : Comics script methodology ; Durability ; Story structure and script formatting ; Formatting and editing ; Avoiding bad habits ; Know your destination -- The almighty page : Page dimensions ; Page outlines can help ; Act structure and page breakdowns ; Page outline to script pages ; When telling is best ; Take it in stages -- Talking to the artist and writing the script : Script as blueprint ; Words to describe art ; Shot calls: yes or no? ; Generality vs. specificity: making objects and actions clear ; Presentation order -- Script energy: dialogue, text, and visuals : Using text ; Text or visual action? ; Seeing and hearing the story -- Character dynamics : Building characters ; Developing the main character ; Naming characters ; Controlling idea and character ; Art and character development -- World building: props, structures, and attitudes : Setting shapes narrative ; The physical world ; The historical setting ; The social and cultural atmosphere ; Reality, cartoons, and art style ; The backstory blues ; Setting as symbol -- Pacing the story, part 1: Room to breathe : Streamlining the complications ; The joy of discovery ; Why pacing does not occur naturally ; Compression vs. expansion ; Art distension ; Talk while doing ; Time equals understanding, right? ; Story time is rarely real time -- Pacing the story, part 2: Breaking the rules : Tempo and rhythm in comics ; Don't waste story time! ; Storytelling cruise control ; Formulaic comics narratives ; Inner vs. outer conflict (and pacing) ; What to do about bad pacing -- Putting together a synopsis for submission : What is a story synopsis? ; Logline as plot armature ; Technicalities of the synopsis ; Putting everything together -- Conclusion -- Appendix : Mark Schultz talks about writing comics
Control code
ocn904047244
Dimensions
28 cm.
Edition
First edition.
Extent
184 pages
Isbn
9780770436971
Lccn
2015007716
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations
System control number
(OCoLC)904047244

Library Locations

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      585 Liberty Street SE, Salem, OR, 97301, US
      44.934972 -123.041775
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